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Channel: Stephen Burns – Layers Magazine
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Exporting 3D Objects from Photoshop

Learn how to export a 3D object from Photoshop, including applied textures and specular mapping, and take it into a 3rd party program like Lightwave.

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Displacement Maps in Photoshop CS5 Extended

Photoshop Extended can create 3D objects using tonal information contained in a displacement map. This tutorial shows users how to create a custom landscape using Photoshop’s 3D tools.

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Refraction in Photoshop 3D

3D designer Stephen Burns shares this tutorial on adjusting for light refraction when 3D modeling things like water and glass in Photoshop Extended.

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3D Skyscraper Composition in Photoshop CS5 Extended

Stephen Burns designs this skyscraper scene using 3D objects created using the 3D Repousse tool in Photoshop CS5 Extended.

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2D to 3D in Photoshop CS6 Extended

Stephen Burns shows viewers how to take an image of a 2D object and transform it into a 3D object using depth maps in the new Photoshop CS6 Extended.

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3D from Vector Shapes in Photoshop CS6 Extended

Stephen Burns creates a 3D syringe using Photoshop CS6. By using vector shapes in combination with the lathe shape preset inside the 3D menu, Stephen is able to construct this circular 3D object with...

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Designing a Meteor and Space Scene with Photoshop 3D Tools

Use Photoshop CS6 Extended 3D tools to create a spherical object and then edit the depth map information to create contours on the object using different gray scale values.

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Design Planetary Rings with Photoshop 3D

Create this planetary scene using Photoshop gradient tool, polar distortion filter and finally, 3D tools.

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Creating Normal Maps in Adobe Photoshop

Stephen Burns shows you how to add 3D texture to your CG objects by applying normal maps in Photoshop.

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Edit a Color Photo with Black-and-White Values in Lightroom

In this tutorial, Stephen Burns uses black-and-white tonal values, the Graduated Filter, and the Adjustment Brush to edit a color photo in Lightroom.  

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Refraction in Photoshop 3D

3D designer Stephen Burns shares this tutorial on adjusting for light refraction when 3D modeling things like water and glass in Photoshop Extended.

View Article

3D Skyscraper Composition in Photoshop CS5 Extended

Stephen Burns designs this skyscraper scene using 3D objects created using the 3D Repousse tool in Photoshop CS5 Extended.

View Article

2D to 3D in Photoshop CS6 Extended

Stephen Burns shows viewers how to take an image of a 2D object and transform it into a 3D object using depth maps in the new Photoshop CS6 Extended.

View Article


3D from Vector Shapes in Photoshop CS6 Extended

Stephen Burns creates a 3D syringe using Photoshop CS6. By using vector shapes in combination with the lathe shape preset inside the 3D menu, Stephen is able to construct this circular 3D object with...

View Article

Designing a Meteor and Space Scene with Photoshop 3D Tools

Use Photoshop CS6 Extended 3D tools to create a spherical object and then edit the depth map information to create contours on the object using different gray scale values.

View Article


Design Planetary Rings with Photoshop 3D

Create this planetary scene using Photoshop gradient tool, polar distortion filter and finally, 3D tools.

View Article

Creating Normal Maps in Adobe Photoshop

Stephen Burns shows you how to add 3D texture to your CG objects by applying normal maps in Photoshop.

View Article


Edit a Color Photo with Black-and-White Values in Lightroom

In this tutorial, Stephen Burns uses black-and-white tonal values, the Graduated Filter, and the Adjustment Brush to edit a color photo in Lightroom.  

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